UberShaderCommon: Migrate over to fmt

Continues migration of the shader generators over to fmt.
This commit is contained in:
Lioncash
2020-10-19 21:32:20 -04:00
parent 213072b73a
commit 83db7a707c
2 changed files with 164 additions and 165 deletions

View File

@ -23,10 +23,10 @@ void WriteUberShaderCommonHeader(ShaderCode& out, APIType api_type,
// Vertex lighting
void WriteLightingFunction(ShaderCode& out);
void WriteVertexLighting(ShaderCode& out, APIType api_type, const char* world_pos_var,
const char* normal_var, const char* in_color_0_var,
const char* in_color_1_var, const char* out_color_0_var,
const char* out_color_1_var);
void WriteVertexLighting(ShaderCode& out, APIType api_type, std::string_view world_pos_var,
std::string_view normal_var, std::string_view in_color_0_var,
std::string_view in_color_1_var, std::string_view out_color_0_var,
std::string_view out_color_1_var);
// bitfieldExtract generator for BitField types
template <typename T>