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https://github.com/dolphin-emu/dolphin.git
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Make the FIFO Player a separate window
This way, it can be focused with the render window behind it, instead of having the main window show up and cover the render window. This is useful for adjusting the object range, among other things.
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@ -4,7 +4,7 @@
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#pragma once
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#include <QDialog>
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#include <QWidget>
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#include "Core/Core.h"
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@ -15,7 +15,7 @@ class QPushButton;
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class QSpinBox;
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class FIFOAnalyzer;
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class FIFOPlayerWindow : public QDialog
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class FIFOPlayerWindow : public QWidget
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{
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Q_OBJECT
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public:
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@ -45,6 +45,8 @@ private:
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void UpdateInfo();
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void UpdateLimits();
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bool eventFilter(QObject* object, QEvent* event) final override;
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QLabel* m_info_label;
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QPushButton* m_load;
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QPushButton* m_save;
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