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Use GetClientRect in the GameListCtrl OnSize function, but removed the +5 padding. This seems to look best on windows and linux. Unfortunately wxWidgets on linux doesn't account for visibility of the vertical scrollbar in this or any calculation I have found.
Also fixed an issue with the saving of the log/console window size. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6013 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -46,6 +46,7 @@ BEGIN_EVENT_TABLE(CLogWindow, wxPanel)
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EVT_CHECKBOX(IDM_WRITEWINDOW, CLogWindow::OnOptionsCheck)
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EVT_CHECKLISTBOX(IDM_LOGCHECKS, CLogWindow::OnLogCheck)
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EVT_TIMER(IDTM_UPDATELOG, CLogWindow::OnLogTimer)
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EVT_SIZE(CLogWindow::OnSize)
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END_EVENT_TABLE()
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CLogWindow::CLogWindow(CFrame *parent, wxWindowID id, const wxPoint& pos,
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@ -170,14 +171,28 @@ void CLogWindow::OnClose(wxCloseEvent& event)
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event.Skip();
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}
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void CLogWindow::OnSize(wxSizeEvent& event)
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{
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if (!Parent->g_pCodeWindow &&
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Parent->m_Mgr->GetPane(wxT("Pane 1")).IsShown())
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{
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x = Parent->m_Mgr->GetPane(wxT("Pane 1")).rect.GetWidth();
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y = Parent->m_Mgr->GetPane(wxT("Pane 1")).rect.GetHeight();
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winpos = Parent->m_Mgr->GetPane(wxT("Pane 1")).dock_direction;
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}
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event.Skip();
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}
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void CLogWindow::SaveSettings()
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{
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IniFile ini;
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ini.Load(File::GetUserPath(F_LOGGERCONFIG_IDX));
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if (!Parent->g_pCodeWindow)
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{
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ini.Set("LogWindow", "x", Parent->m_Mgr->GetPane(wxT("Pane 1")).rect.GetWidth());
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ini.Set("LogWindow", "y", Parent->m_Mgr->GetPane(wxT("Pane 1")).rect.GetHeight());
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ini.Set("LogWindow", "pos", Parent->m_Mgr->GetPane(wxT("Pane 1")).dock_direction);
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ini.Set("LogWindow", "x", x);
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ini.Set("LogWindow", "y", y);
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ini.Set("LogWindow", "pos", winpos);
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}
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ini.Set("Options", "Verbosity", m_verbosity->GetSelection() + 1);
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ini.Set("Options", "Font", m_FontChoice->GetSelection());
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