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Merged identical VertexManager code from DX9/DX11/OGL plugins into VideoCommon. Still need to merge VertexManager::Flush (will be easier after TextureCache is merged). Purposely using a class/virtualfuncs rather than a namespace so multiple VertexManager can be in one plugin (VideoMergeNew? :p).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6249 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -29,7 +29,7 @@ files = [
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'VertexLoader_TextCoord.cpp',
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'TextureConversionShader.cpp',
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'ImageWrite.cpp',
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'NativeVertexWriter.cpp',
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'VertexManagerBase.cpp',
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'Statistics.cpp',
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'Fifo.cpp',
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'VideoState.cpp',
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