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Merged identical VertexManager code from DX9/DX11/OGL plugins into VideoCommon. Still need to merge VertexManager::Flush (will be easier after TextureCache is merged). Purposely using a class/virtualfuncs rather than a namespace so multiple VertexManager can be in one plugin (VideoMergeNew? :p).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6249 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -19,7 +19,7 @@
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#include "VideoCommon.h"
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#include "VertexLoader.h"
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#include "VertexLoader_Position.h"
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#include "NativeVertexWriter.h"
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#include "VertexManagerBase.h"
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#include "CPUDetect.h"
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#if _M_SSE >= 0x301 && !(defined __GNUC__ && !defined __SSSE3__)
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