Merged identical VertexManager code from DX9/DX11/OGL plugins into VideoCommon. Still need to merge VertexManager::Flush (will be easier after TextureCache is merged). Purposely using a class/virtualfuncs rather than a namespace so multiple VertexManager can be in one plugin (VideoMergeNew? :p).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6249 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak
2010-10-03 00:41:06 +00:00
parent aaeb21fe3b
commit 841583b8f3
24 changed files with 346 additions and 449 deletions

View File

@ -216,7 +216,7 @@ void Video_Prepare()
// internal interfaces
Renderer::Init();
TextureCache::Init();
VertexManager::Init();
g_vertex_manager = new DX11::VertexManager;
VertexShaderCache::Init();
PixelShaderCache::Init();
D3D::InitUtils();
@ -257,7 +257,7 @@ void Shutdown()
D3D::ShutdownUtils();
PixelShaderCache::Shutdown();
VertexShaderCache::Shutdown();
VertexManager::Shutdown();
delete g_vertex_manager;
TextureCache::Shutdown();
Renderer::Shutdown();
EmuWindow::Close();