Merged identical VertexManager code from DX9/DX11/OGL plugins into VideoCommon. Still need to merge VertexManager::Flush (will be easier after TextureCache is merged). Purposely using a class/virtualfuncs rather than a namespace so multiple VertexManager can be in one plugin (VideoMergeNew? :p).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6249 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak
2010-10-03 00:41:06 +00:00
parent aaeb21fe3b
commit 841583b8f3
24 changed files with 346 additions and 449 deletions

View File

@ -239,7 +239,7 @@ void Video_Prepare()
// internal interfaces
Renderer::Init();
TextureCache::Init();
VertexManager::Init();
g_vertex_manager = new DX9::VertexManager;
// VideoCommon
BPInit();
Fifo_Init();
@ -275,7 +275,7 @@ void Shutdown()
// internal interfaces
PixelShaderCache::Shutdown();
VertexShaderCache::Shutdown();
VertexManager::Shutdown();
delete g_vertex_manager;
TextureCache::Shutdown();
Renderer::Shutdown();
D3D::Shutdown();