Merged identical VertexManager code from DX9/DX11/OGL plugins into VideoCommon. Still need to merge VertexManager::Flush (will be easier after TextureCache is merged). Purposely using a class/virtualfuncs rather than a namespace so multiple VertexManager can be in one plugin (VideoMergeNew? :p).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6249 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak
2010-10-03 00:41:06 +00:00
parent aaeb21fe3b
commit 841583b8f3
24 changed files with 346 additions and 449 deletions

View File

@ -226,7 +226,7 @@ void Video_Prepare()
TextureCache::Init();
BPInit();
VertexManager::Init();
g_vertex_manager = new OGL::VertexManager;
Fifo_Init(); // must be done before OpcodeDecoder_Init()
OpcodeDecoder_Init();
VertexShaderCache::Init();
@ -266,7 +266,7 @@ void Shutdown()
VertexShaderManager::Shutdown();
PixelShaderManager::Shutdown();
PixelShaderCache::Shutdown();
VertexManager::Shutdown();
delete g_vertex_manager;
TextureCache::Shutdown();
OpcodeDecoder_Shutdown();
Renderer::Shutdown();