D3DCommon: Migrate few remaining raw pointers to WRL::ComPtr

This commit is contained in:
Silent
2019-11-10 15:51:43 +01:00
parent 7fa5a95800
commit 8445644e05
2 changed files with 11 additions and 10 deletions

View File

@ -8,6 +8,7 @@
#include <dxgiformat.h>
#include <string>
#include <vector>
#include <wrl/client.h>
#include "Common/CommonTypes.h"
@ -25,7 +26,7 @@ void UnloadLibraries();
std::vector<std::string> GetAdapterNames();
// Helper function which creates a DXGI factory.
IDXGIFactory* CreateDXGIFactory(bool debug_device);
Microsoft::WRL::ComPtr<IDXGIFactory> CreateDXGIFactory(bool debug_device);
// Globally-accessible D3DCompiler function.
extern pD3DCompile d3d_compile;