D3D: Clean up brace placements

This commit is contained in:
Lioncash
2014-08-30 16:54:18 -04:00
parent 4af8d9d248
commit 844d45b26e
3 changed files with 6 additions and 3 deletions

View File

@ -574,7 +574,8 @@ bool PixelShaderCache::InsertByteCode(const PixelShaderUid &uid, const void* byt
PixelShaders[uid] = newentry;
last_entry = &PixelShaders[uid];
if (!shader) {
if (!shader)
{
// INCSTAT(stats.numPixelShadersFailed);
return false;
}