mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-29 00:59:44 -06:00
Boot: Move StateFlags from Boot_WiiWAD to Boot
It's not specific to WADs. The BS2 emulation boot code will also need to update the state file. Move the struct to Boot and add a helper function that will handle reading + computing the checksum + writing the state file.
This commit is contained in:
@ -5,7 +5,10 @@
|
||||
#include "Core/Boot/Boot.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <numeric>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <unordered_set>
|
||||
@ -25,6 +28,7 @@
|
||||
|
||||
#include "Core/Boot/DolReader.h"
|
||||
#include "Core/Boot/ElfReader.h"
|
||||
#include "Core/CommonTitles.h"
|
||||
#include "Core/ConfigManager.h"
|
||||
#include "Core/FifoPlayer/FifoPlayer.h"
|
||||
#include "Core/HLE/HLE.h"
|
||||
@ -418,3 +422,38 @@ BootExecutableReader::BootExecutableReader(const std::vector<u8>& bytes) : m_byt
|
||||
}
|
||||
|
||||
BootExecutableReader::~BootExecutableReader() = default;
|
||||
|
||||
void StateFlags::UpdateChecksum()
|
||||
{
|
||||
constexpr size_t length_in_bytes = sizeof(StateFlags) - 4;
|
||||
constexpr size_t num_elements = length_in_bytes / sizeof(u32);
|
||||
std::array<u32, num_elements> flag_data;
|
||||
std::memcpy(flag_data.data(), &flags, length_in_bytes);
|
||||
checksum = std::accumulate(flag_data.cbegin(), flag_data.cend(), 0U);
|
||||
}
|
||||
|
||||
void UpdateStateFlags(std::function<void(StateFlags*)> update_function)
|
||||
{
|
||||
const std::string file_path =
|
||||
Common::GetTitleDataPath(Titles::SYSTEM_MENU, Common::FROM_SESSION_ROOT) + WII_STATE;
|
||||
|
||||
File::IOFile file;
|
||||
StateFlags state;
|
||||
if (File::Exists(file_path))
|
||||
{
|
||||
file.Open(file_path, "r+b");
|
||||
file.ReadBytes(&state, sizeof(state));
|
||||
}
|
||||
else
|
||||
{
|
||||
File::CreateFullPath(file_path);
|
||||
file.Open(file_path, "a+b");
|
||||
memset(&state, 0, sizeof(state));
|
||||
}
|
||||
|
||||
update_function(&state);
|
||||
state.UpdateChecksum();
|
||||
|
||||
file.Seek(0, SEEK_SET);
|
||||
file.WriteBytes(&state, sizeof(state));
|
||||
}
|
||||
|
Reference in New Issue
Block a user