VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager

This commit is contained in:
iwubcode
2023-11-25 16:23:54 -06:00
parent 1a2d0882d0
commit 849a0c13b5
16 changed files with 470 additions and 299 deletions

View File

@ -746,6 +746,7 @@
<ClInclude Include="VideoCommon\VideoState.h" />
<ClInclude Include="VideoCommon\Widescreen.h" />
<ClInclude Include="VideoCommon\XFMemory.h" />
<ClInclude Include="VideoCommon\XFStateManager.h" />
<ClInclude Include="VideoCommon\XFStructs.h" />
</ItemGroup>
<ItemGroup>
@ -1356,6 +1357,7 @@
<ClCompile Include="VideoCommon\VideoState.cpp" />
<ClCompile Include="VideoCommon\Widescreen.cpp" />
<ClCompile Include="VideoCommon\XFMemory.cpp" />
<ClCompile Include="VideoCommon\XFStateManager.cpp" />
<ClCompile Include="VideoCommon\XFStructs.cpp" />
</ItemGroup>
<ItemGroup>