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Get rid of a singleton for NAND shared contents
This also allows shared contents to be installed to the configured root when installing a WAD.
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@ -25,7 +25,6 @@
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#include "Core/Movie.h"
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#include "Core/State.h"
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#include "Core/WiiRoot.h"
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#include "DiscIO/NANDContentLoader.h"
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namespace HW
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{
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@ -52,7 +51,6 @@ void Init()
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if (SConfig::GetInstance().bWii)
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{
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Core::InitializeWiiRoot(Core::g_want_determinism);
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DiscIO::CSharedContent::AccessInstance().UpdateLocation();
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IOS::Init();
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IOS::HLE::Init(); // Depends on Memory
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}
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