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Ubershaders: Fix 6-bit color truncation not being applied
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@ -379,7 +379,7 @@ void WritePixelShaderCommonHeader(ShaderCode& out, APIType ApiType, u32 num_texg
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"\tuint bpmem_fogRangeBase;\n"
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"\tuint bpmem_dstalpha;\n"
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"\tuint bpmem_ztex_op;\n"
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"\tbool bpmem_early_ztest;\n"
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"\tbool bpmem_late_ztest;\n"
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"\tbool bpmem_rgba6_format;\n"
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"\tbool bpmem_dither;\n"
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"\tbool bpmem_bounding_box;\n"
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