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Common/PointerWrap: Hide internals.
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@ -298,7 +298,7 @@ Common::Vec2 FreeLookCamera::GetFieldOfViewMultiplier() const
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void FreeLookCamera::DoState(PointerWrap& p)
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{
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if (p.mode == PointerWrap::MODE_WRITE || p.mode == PointerWrap::MODE_MEASURE)
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if (p.GetMode() == PointerWrap::MODE_WRITE || p.GetMode() == PointerWrap::MODE_MEASURE)
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{
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p.Do(m_current_type);
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if (m_camera_controller)
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