New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@389 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-08-30 19:19:40 +00:00
parent 6b6003c563
commit 85565688d7
34 changed files with 329 additions and 672 deletions

View File

@ -51,42 +51,44 @@ extern Config g_Config;
struct Statistics
{
int numPrimitives;
int numPrimitives;
int numPixelShadersCreated;
int numPixelShadersAlive;
int numVertexShadersCreated;
int numVertexShadersAlive;
int numPixelShadersCreated;
int numPixelShadersAlive;
int numVertexShadersCreated;
int numVertexShadersAlive;
int numTexturesCreated;
int numTexturesAlive;
int numTexturesCreated;
int numTexturesAlive;
int numRenderTargetsCreated;
int numRenderTargetsAlive;
int numDListsCalled;
int numDListsCreated;
int numDListsAlive;
int numRenderTargetsCreated;
int numRenderTargetsAlive;
int numDListsCalled;
int numDListsCreated;
int numDListsAlive;
int numJoins;
int numJoins;
struct ThisFrame
{
int numBPLoads;
int numCPLoads;
int numXFLoads;
int numBPLoadsInDL;
int numCPLoadsInDL;
int numXFLoadsInDL;
int numDLs;
int numDLPrims;
int numPrims;
int numShaderChanges;
int numBadCommands; //hope this always is zero ;)
};
ThisFrame thisFrame;
struct ThisFrame
{
int numBPLoads;
int numCPLoads;
int numXFLoads;
int numBPLoadsInDL;
int numCPLoadsInDL;
int numXFLoadsInDL;
int numDLs;
int numDLPrims;
int numPrims;
int numShaderChanges;
int numBadCommands; //hope this always is zero ;)
int numDListsCalled;
};
ThisFrame thisFrame;
void ResetFrame() {memset(&thisFrame,0,sizeof(ThisFrame));}
};