New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@389 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-08-30 19:19:40 +00:00
parent 6b6003c563
commit 85565688d7
34 changed files with 329 additions and 672 deletions

View File

@ -16,15 +16,6 @@ float *CTransformEngine::m_pNormalMatrix;
float *CTransformEngine::m_pTexMatrix[8];
float *CTransformEngine::m_pTexPostMatrix[8];
size_t CTransformEngine::SaveLoadState(char *ptr, bool save)
{
// BEGINSAVELOAD;
// SAVELOAD(m_VtxAttribTable,sizeof(m_VtxAttribTable));
// SAVELOAD(&m_VtxDesc,sizeof(TVtxDesc));
// ENDSAVELOAD;
return 0;
}
const Light *GetLight(int i)
{
return (const Light *)(xfmem + XFMEM_LIGHTS) + i;
@ -345,4 +336,4 @@ void CTransformEngine::TransformVertices(int _numVertices, const DecodedVArray *
vbuffer[i].uv[j].w = TempUVs[j].z;
}
}
}
}