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Remove OpenGL stuff from Globals.h. Stuff that doesn't use GL shouldn't include it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@939 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -20,6 +20,8 @@
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#include <map>
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#include "GLUtil.h"
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struct VERTEXSHADER
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{
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VERTEXSHADER() : glprogid(0) {}
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