VideoBackends/Null: Remove unnecessary constructors and destructors

Removes constructors and destructors that don't actually provide any
behavior (i.e. doesn't constain generated code related to non-trivial
members in a cpp file, etc).

Lessens the amount of code present.
This commit is contained in:
Lioncash
2019-07-27 16:03:55 -04:00
parent bdcc5853d5
commit 86000fc6b4
4 changed files with 0 additions and 12 deletions

View File

@ -10,10 +10,6 @@ namespace Null
{
class TextureCache : public TextureCacheBase
{
public:
TextureCache() {}
~TextureCache() {}
protected:
void CopyEFB(AbstractStagingTexture* dst, const EFBCopyParams& params, u32 native_width,
u32 bytes_per_row, u32 num_blocks_y, u32 memory_stride,