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Common: Move floating-point utility functions to FloatUtils.h/.cpp
Keeps all of the floating-point utility functions in their own file to keep them all together. This also provides a place for other general-purpose floating-point functions to be added in the future, which will be necessary when improving the flag-setting within the interpreter.
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@ -122,6 +122,7 @@
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<ClInclude Include="GL\GLInterfaceBase.h" />
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<ClInclude Include="GL\GLInterface\WGL.h" />
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<ClInclude Include="GL\GLUtil.h" />
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<ClInclude Include="FloatUtils.h" />
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<ClInclude Include="Hash.h" />
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<ClInclude Include="HttpRequest.h" />
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<ClInclude Include="IniFile.h" />
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@ -179,6 +180,7 @@
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<ClCompile Include="File.cpp" />
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<ClCompile Include="FileSearch.cpp" />
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<ClCompile Include="FileUtil.cpp" />
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<ClCompile Include="FloatUtils.cpp" />
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<ClCompile Include="GekkoDisassembler.cpp" />
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<ClCompile Include="GL\GLExtensions\GLExtensions.cpp" />
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<ClCompile Include="GL\GLInterface\GLInterface.cpp" />
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