Modernize std::all_of with ranges

In DITSpecification.cpp, MaterialAsset.cpp, and ShaderAsset.cpp, lambda predicates were replaced by pointers to member functions because ranges algorithms are able invoke those.

In NetPlayClient.cpp, the non-trivial `NetPlay::Player` elements were being passed by value in `NetPlayClient::DoAllPlayersHaveGame()`. This has been fixed.

In WIABlob.cpp, the second example's predicate was returning the `std::optional` by value instead of implicitly converting it to a bool. This has been fixed.
This commit is contained in:
mitaclaw
2024-09-29 11:43:52 -07:00
parent 826e2bbf98
commit 860e6cf5cb
27 changed files with 42 additions and 51 deletions

View File

@ -25,8 +25,8 @@ IMUAccelerometer::IMUAccelerometer(std::string name_, std::string ui_name_)
bool IMUAccelerometer::AreInputsBound() const
{
return std::all_of(controls.begin(), controls.end(),
[](const auto& control) { return control->control_ref->BoundCount() > 0; });
return std::ranges::all_of(
controls, [](const auto& control) { return control->control_ref->BoundCount() > 0; });
}
std::optional<IMUAccelerometer::StateData> IMUAccelerometer::GetState() const