Some preparations for Wii AX (much work remains)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1101 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-11-09 16:19:30 +00:00
parent 530fb9ba3d
commit 860ffe9541
4 changed files with 341 additions and 295 deletions

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@ -301,7 +301,7 @@ void CUCode_AX::Logging(short* _pBuffer, int _iSize, int a)
} }
else else
{ {
Conditions = (numberRunning.at(i) > 0 || PBs[i].audio_addr.looping); Conditions = numberRunning.at(i) > 0 || PBs[i].audio_addr.looping;
} }
// -------------- // --------------

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@ -28,7 +28,6 @@
#include "UCode_AXStructs.h" #include "UCode_AXStructs.h"
#include "UCode_AX.h" #include "UCode_AX.h"
// --------------------------------------------------------------------------------------- // ---------------------------------------------------------------------------------------
// Externals // Externals
// ----------- // -----------
@ -43,7 +42,6 @@ bool gReset = false; // used externally
extern CDebugger* m_frame; extern CDebugger* m_frame;
// ----------- // -----------
CUCode_AX::CUCode_AX(CMailHandler& _rMailHandler, bool wii) CUCode_AX::CUCode_AX(CMailHandler& _rMailHandler, bool wii)
: IUCode(_rMailHandler) : IUCode(_rMailHandler)
, m_addressPBs(0xFFFFFFFF) , m_addressPBs(0xFFFFFFFF)
@ -76,7 +74,7 @@ void CUCode_AX::HandleMail(u32 _uMail)
} }
} }
s16 CUCode_AX::ADPCM_Step(AXParamBlock& pb, u32& samplePos, u32 newSamplePos, u16 frac) s16 ADPCM_Step(AXParamBlock& pb, u32& samplePos, u32 newSamplePos, u16 frac)
{ {
PBADPCMInfo &adpcm = pb.adpcm; PBADPCMInfo &adpcm = pb.adpcm;
@ -158,37 +156,14 @@ u16 ADPCM_Vol(u16 vol, u16 delta, u16 mixer_control)
} }
// ============== // ==============
void MixAddVoice(AXParamBlock &pb, int *templbuffer, int *temprbuffer, int _iSize)
void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
{ {
AXParamBlock PBs[NUMBER_OF_PBS];
if (_iSize > 1024 * 1024)
_iSize = 1024 * 1024;
memset(templbuffer, 0, _iSize * sizeof(int));
memset(temprbuffer, 0, _iSize * sizeof(int));
// read out pbs
int numberOfPBs = ReadOutPBs(1, PBs, NUMBER_OF_PBS);
#ifdef _WIN32 #ifdef _WIN32
ratioFactor = 32000.0f / (float)DSound::DSound_GetSampleRate(); ratioFactor = 32000.0f / (float)DSound::DSound_GetSampleRate();
#else #else
ratioFactor = 32000.0f / 44100.0f; ratioFactor = 32000.0f / 44100.0f;
#endif #endif
// write logging data to debugger
if(m_frame)
{
CUCode_AX::Logging(_pBuffer, _iSize, 0);
}
for (int i = 0; i < numberOfPBs; i++)
{
AXParamBlock& pb = PBs[i];
// get necessary values // get necessary values
const u32 sampleEnd = (pb.audio_addr.end_addr_hi << 16) | pb.audio_addr.end_addr_lo; const u32 sampleEnd = (pb.audio_addr.end_addr_hi << 16) | pb.audio_addr.end_addr_lo;
const u32 loopPos = (pb.audio_addr.loop_addr_hi << 16) | pb.audio_addr.loop_addr_lo; const u32 loopPos = (pb.audio_addr.loop_addr_hi << 16) | pb.audio_addr.loop_addr_lo;
@ -196,7 +171,6 @@ void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
const u16 updpar = Memory_Read_U16(updaddr); const u16 updpar = Memory_Read_U16(updaddr);
const u16 upddata = Memory_Read_U16(updaddr + 2); const u16 upddata = Memory_Read_U16(updaddr + 2);
// ======================================================================================= // =======================================================================================
/* /*
Fix problems introduced with the SSBM fix - Sometimes when a music stream ended sampleEnd Fix problems introduced with the SSBM fix - Sometimes when a music stream ended sampleEnd
@ -218,7 +192,7 @@ void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
pb.audio_addr.end_addr_hi = 0; pb.audio_addr.end_addr_lo = 0; pb.audio_addr.end_addr_hi = 0; pb.audio_addr.end_addr_lo = 0;
pb.audio_addr.loop_addr_hi = 0; pb.audio_addr.loop_addr_lo = 0; pb.audio_addr.loop_addr_hi = 0; pb.audio_addr.loop_addr_lo = 0;
pb.src.cur_addr_frac = 0; PBs[i].src.ratio_hi = 0; PBs[i].src.ratio_lo = 0; pb.src.cur_addr_frac = 0; pb.src.ratio_hi = 0; pb.src.ratio_lo = 0;
pb.adpcm.pred_scale = 0; pb.adpcm.yn1 = 0; pb.adpcm.yn2 = 0; pb.adpcm.pred_scale = 0; pb.adpcm.yn1 = 0; pb.adpcm.yn2 = 0;
pb.audio_addr.looping = 0; pb.audio_addr.looping = 0;
@ -279,7 +253,7 @@ void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
pb.audio_addr.end_addr_hi = 0; pb.audio_addr.end_addr_lo = 0; pb.audio_addr.end_addr_hi = 0; pb.audio_addr.end_addr_lo = 0;
pb.audio_addr.loop_addr_hi = 0; pb.audio_addr.loop_addr_lo = 0; pb.audio_addr.loop_addr_hi = 0; pb.audio_addr.loop_addr_lo = 0;
pb.src.cur_addr_frac = 0; PBs[i].src.ratio_hi = 0; PBs[i].src.ratio_lo = 0; pb.src.cur_addr_frac = 0; pb.src.ratio_hi = 0; pb.src.ratio_lo = 0;
pb.adpcm.pred_scale = 0; pb.adpcm.yn1 = 0; pb.adpcm.yn2 = 0; pb.adpcm.pred_scale = 0; pb.adpcm.yn1 = 0; pb.adpcm.yn2 = 0;
pb.audio_addr.looping = 0; pb.audio_addr.looping = 0;
@ -287,8 +261,6 @@ void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
pb.adpcm_loop_info.yn1 = 0; pb.adpcm_loop_info.yn2 = 0; pb.adpcm_loop_info.yn1 = 0; pb.adpcm_loop_info.yn2 = 0;
} }
// ============= // =============
if (pb.running) if (pb.running)
{ {
// ======================================================================================= // =======================================================================================
@ -302,8 +274,6 @@ void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
u32 frac = pb.src.cur_addr_frac; u32 frac = pb.src.cur_addr_frac;
// ============= // =============
// ======================================================================================= // =======================================================================================
// Handle no-src streams - No src streams have pb.src_type == 2 and have pb.src.ratio_hi = 0 // Handle no-src streams - No src streams have pb.src_type == 2 and have pb.src.ratio_hi = 0
// and pb.src.ratio_lo = 0. We handle that by setting the sampling ratio integer to 1. This // and pb.src.ratio_lo = 0. We handle that by setting the sampling ratio integer to 1. This
@ -343,7 +313,6 @@ void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
} }
// ============== // ==============
// ======================================================================================= // =======================================================================================
// Walk through _iSize. _iSize = numSamples. If the game goes slow _iSize will be higher to // Walk through _iSize. _iSize = numSamples. If the game goes slow _iSize will be higher to
// compensate for that. _iSize can be as low as 100 or as high as 2000 some cases. // compensate for that. _iSize can be as low as 100 or as high as 2000 some cases.
@ -353,7 +322,6 @@ void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
frac += ratio; frac += ratio;
u32 newSamplePos = samplePos + (frac >> 16); //whole number of frac u32 newSamplePos = samplePos + (frac >> 16); //whole number of frac
// ======================================================================================= // =======================================================================================
// Process sample format // Process sample format
// -------------- // --------------
@ -395,7 +363,6 @@ void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
} }
// ================ // ================
// ======================================================================================= // =======================================================================================
// Volume control // Volume control
frac &= 0xffff; frac &= 0xffff;
@ -416,11 +383,8 @@ void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
int leftmix = pb.mixer.volume_left >> 5; int leftmix = pb.mixer.volume_left >> 5;
int rightmix = pb.mixer.volume_right >> 5; int rightmix = pb.mixer.volume_right >> 5;
// =============== // ===============
int left = sample * leftmix >> 8; int left = sample * leftmix >> 8;
int right = sample * rightmix >> 8; int right = sample * rightmix >> 8;
//adpcm has to walk from oldSamplePos to samplePos here //adpcm has to walk from oldSamplePos to samplePos here
templbuffer[s] += left; templbuffer[s] += left;
temprbuffer[s] += right; temprbuffer[s] += right;
@ -441,19 +405,45 @@ void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
} }
} // end of the _iSize loop } // end of the _iSize loop
// ============ // ============
if (gVolume) // allow us to turn this off in the debugger if (gVolume) // allow us to turn this off in the debugger
{ {
pb.mixer.volume_left = ADPCM_Vol(pb.mixer.volume_left, pb.mixer.unknown, pb.mixer_control); pb.mixer.volume_left = ADPCM_Vol(pb.mixer.volume_left, pb.mixer.unknown, pb.mixer_control);
pb.mixer.volume_right = ADPCM_Vol(pb.mixer.volume_right, pb.mixer.unknown2, pb.mixer_control); pb.mixer.volume_right = ADPCM_Vol(pb.mixer.volume_right, pb.mixer.unknown2, pb.mixer_control);
} }
pb.src.cur_addr_frac = (u16)frac; pb.src.cur_addr_frac = (u16)frac;
pb.audio_addr.cur_addr_hi = samplePos >> 16; pb.audio_addr.cur_addr_hi = samplePos >> 16;
pb.audio_addr.cur_addr_lo = (u16)samplePos; pb.audio_addr.cur_addr_lo = (u16)samplePos;
} }
} }
void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
{
AXParamBlock PBs[NUMBER_OF_PBS];
// read out pbs
int numberOfPBs = ReadOutPBs(1, PBs, NUMBER_OF_PBS);
if (_iSize > 1024 * 1024)
_iSize = 1024 * 1024;
memset(templbuffer, 0, _iSize * sizeof(int));
memset(temprbuffer, 0, _iSize * sizeof(int));
// write logging data to debugger
if (m_frame)
{
CUCode_AX::Logging(_pBuffer, _iSize, 0);
}
for (int i = 0; i < numberOfPBs; i++)
{
AXParamBlock& pb = PBs[i];
MixAddVoice(pb, templbuffer, temprbuffer, _iSize);
}
// write back out pbs
WriteBackPBs(PBs, numberOfPBs);
for (int i = 0; i < _iSize; i++) for (int i = 0; i < _iSize; i++)
{ {
// Clamp into 16-bit. Maybe we should add a volume compressor here. // Clamp into 16-bit. Maybe we should add a volume compressor here.
@ -467,9 +457,6 @@ void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
*_pBuffer++ = right; *_pBuffer++ = right;
} }
// write back out pbs
WriteBackPBs(PBs, numberOfPBs);
// write logging data to debugger again after the update // write logging data to debugger again after the update
if (m_frame) if (m_frame)
{ {
@ -477,6 +464,7 @@ void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
} }
} }
void CUCode_AX::Update() void CUCode_AX::Update()
{ {
// check if we have to sent something // check if we have to sent something

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@ -20,6 +20,11 @@
#include "UCode_AXStructs.h" #include "UCode_AXStructs.h"
enum
{
NUMBER_OF_PBS = 64
};
class CUCode_AX : public IUCode class CUCode_AX : public IUCode
{ {
public: public:
@ -34,12 +39,6 @@ public:
void Logging(short* _pBuffer, int _iSize, int a); void Logging(short* _pBuffer, int _iSize, int a);
private: private:
enum
{
NUMBER_OF_PBS = 64
};
enum enum
{ {
MAIL_AX_ALIST = 0xBABE0000, MAIL_AX_ALIST = 0xBABE0000,
@ -64,7 +63,6 @@ private:
void SendMail(u32 _uMail); void SendMail(u32 _uMail);
int ReadOutPBs(int a, AXParamBlock *_pPBs, int _num); int ReadOutPBs(int a, AXParamBlock *_pPBs, int _num);
void WriteBackPBs(AXParamBlock *_pPBs, int _num); void WriteBackPBs(AXParamBlock *_pPBs, int _num);
s16 ADPCM_Step(AXParamBlock& pb, u32& samplePos, u32 newSamplePos, u16 frac);
}; };
#endif // _UCODE_AX #endif // _UCODE_AX

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@ -29,6 +29,17 @@ struct PBMixer
u16 unknown4[6]; u16 unknown4[6];
}; };
struct PBMixerWii
{
u16 volume_left;
u16 unknown;
u16 volume_right;
u16 unknown2;
u16 unknown3[12];
u16 unknown4[8];
};
struct PBInitialTimeDelay struct PBInitialTimeDelay
{ {
u16 on; u16 on;
@ -51,11 +62,23 @@ struct PBUpdates
u16 data_lo; u16 data_lo;
}; };
struct PBUnknown struct PBUpdatesWii
{
u16 num_updates[3];
u16 data_hi; // These point to main RAM. Not sure about the structure of the data.
u16 data_lo;
};
struct PBDpop
{ {
s16 unknown[9]; s16 unknown[9];
}; };
struct PBDpopWii
{
s16 unknown[12];
};
struct PBVolumeEnvelope struct PBVolumeEnvelope
{ {
u16 cur_volume; u16 cur_volume;
@ -121,7 +144,7 @@ struct AXParamBlock
/* 9 */ PBMixer mixer; /* 9 */ PBMixer mixer;
/* 27 */ PBInitialTimeDelay initial_time_delay; /* 27 */ PBInitialTimeDelay initial_time_delay;
/* 34 */ PBUpdates updates; /* 34 */ PBUpdates updates;
/* 41 */ PBUnknown unknown2; /* 41 */ PBDpop dpop;
/* 50 */ PBVolumeEnvelope vol_env; /* 50 */ PBVolumeEnvelope vol_env;
/* 52 */ PBUnknown2 unknown3; /* 52 */ PBUnknown2 unknown3;
/* 55 */ PBAudioAddr audio_addr; /* 55 */ PBAudioAddr audio_addr;
@ -131,6 +154,43 @@ struct AXParamBlock
/* 93 */ u16 unknown_maybe_padding[3]; /* 93 */ u16 unknown_maybe_padding[3];
}; };
struct PBLpf
{
u16 enabled;
u16 yn1;
u16 a0;
u16 b0;
};
struct AXParamBlockWii
{
u16 next_pb_hi;
u16 next_pb_lo;
u16 this_pb_hi;
u16 this_pb_lo;
u16 src_type; // Type of sample rate converter (none, ?, linear)
u16 coef_select;
u16 mixer_control;
u16 running; // 1=RUN 0=STOP
u16 is_stream; // 1 = stream, 0 = one shot
PBMixerWii mixer;
PBInitialTimeDelay initial_time_delay;
PBUpdatesWii updates;
PBDpopWii dpop;
PBVolumeEnvelope vol_env;
PBUnknown2 unknown3;
PBAudioAddr audio_addr;
PBADPCMInfo adpcm;
PBSampleRateConverter src;
PBADPCMLoopInfo adpcm_loop_info;
PBLpf lpf;
u16 pad[22];
};
enum { enum {
AUDIOFORMAT_ADPCM = 0, AUDIOFORMAT_ADPCM = 0,
AUDIOFORMAT_PCM8 = 0x19, AUDIOFORMAT_PCM8 = 0x19,