From 86120bfc971d28baa74a29080a68f86818c15923 Mon Sep 17 00:00:00 2001 From: Jules Blok Date: Fri, 26 Dec 2014 17:58:59 +0100 Subject: [PATCH] GeometryShaderManager: Set viewport in SetConstants(). Setting it in the callback is too early. --- Source/Core/VideoCommon/GeometryShaderManager.cpp | 15 ++++++++++++--- 1 file changed, 12 insertions(+), 3 deletions(-) diff --git a/Source/Core/VideoCommon/GeometryShaderManager.cpp b/Source/Core/VideoCommon/GeometryShaderManager.cpp index 957a1a65ca..9eb70954a3 100644 --- a/Source/Core/VideoCommon/GeometryShaderManager.cpp +++ b/Source/Core/VideoCommon/GeometryShaderManager.cpp @@ -20,6 +20,7 @@ GeometryShaderConstants GeometryShaderManager::constants; bool GeometryShaderManager::dirty; static bool s_projection_changed; +static bool s_viewport_changed; void GeometryShaderManager::Init() { @@ -64,13 +65,21 @@ void GeometryShaderManager::SetConstants() dirty = true; } + + if (s_viewport_changed) + { + s_viewport_changed = false; + + constants.lineptparams[0] = 2.0f * xfmem.viewport.wd; + constants.lineptparams[1] = -2.0f * xfmem.viewport.ht; + + dirty = true; + } } void GeometryShaderManager::SetViewportChanged() { - constants.lineptparams[0] = 2.0f * xfmem.viewport.wd; - constants.lineptparams[1] = -2.0f * xfmem.viewport.ht; - dirty = true; + s_viewport_changed = true; } void GeometryShaderManager::SetProjectionChanged()