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https://github.com/dolphin-emu/dolphin.git
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SSX Blur Wii update.
This commit is contained in:
15
RSXE69.ini
15
RSXE69.ini
@ -1,11 +1,20 @@
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# RSXE69 - SSX Blur
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# RSXE69 - SSX Blur
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[Core] Values set here will override the main dolphin settings.
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 1
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EmulationStateId = 3
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EmulationIssues = Black screen
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EmulationIssues = Needs Wii nand dump (wii menu installed) to get ingame(reconnect wiimote if necessary) and LLE for proper audio. Enabling EFB cpu access will give a proper bloom effect but the game will slow down substantially. Due to the above it is a very demanding game in order to be emulated properly.
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[OnFrame] Add memory patches to be applied every frame here.
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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[Video]
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ProjectionHack = 0
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Gecko]
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[Video_Settings]
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UseXFB = True
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UseRealXFB = False
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[Video_Hacks]
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[Wii]
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20
RSXJ13.ini
Normal file
20
RSXJ13.ini
Normal file
@ -0,0 +1,20 @@
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# RSXJ13 - SSX Blur
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 3
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EmulationIssues = Needs Wii nand dump (wii menu installed) to get ingame(reconnect wiimote if necessary) and LLE for proper audio. Enabling EFB cpu access will give a proper bloom effect but the game will slow down substantially. Due to the above it is a very demanding game in order to be emulated properly.
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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UseXFB = True
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UseRealXFB = False
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[Video_Hacks]
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[Wii]
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20
RSXK69.ini
Normal file
20
RSXK69.ini
Normal file
@ -0,0 +1,20 @@
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# RSXK69 - SSX Blur
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 3
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EmulationIssues = Needs Wii nand dump (wii menu installed) to get ingame(reconnect wiimote if necessary) and LLE for proper audio. Enabling EFB cpu access will give a proper bloom effect but the game will slow down substantially. Due to the above it is a very demanding game in order to be emulated properly.
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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UseXFB = True
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UseRealXFB = False
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[Video_Hacks]
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[Wii]
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10
RSXP69.ini
10
RSXP69.ini
@ -1,8 +1,8 @@
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# RSXP69 - SSX Wii
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# RSXP69 - SSX Wii
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[Core] Values set here will override the main dolphin settings.
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 1
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EmulationStateId = 3
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EmulationIssues = crash after strap warning
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EmulationIssues = Needs Wii nand dump (wii menu installed) to get ingame(reconnect wiimote if necessary) and LLE for proper audio. Enabling EFB cpu access will give a proper bloom effect but the game will slow down substantially. Due to the above it is a very demanding game in order to be emulated properly.
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[OnFrame] Add memory patches to be applied every frame here.
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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[Video]
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@ -13,3 +13,9 @@ PH_ExtraParam = 0
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PH_ZNear =
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PH_ZNear =
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PH_ZFar =
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PH_ZFar =
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[Gecko]
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[Gecko]
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[Video_Settings]
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UseXFB = True
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UseRealXFB = False
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[Video_Hacks]
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[Wii]
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