diff --git a/Source/Core/VideoCommon/BPStructs.cpp b/Source/Core/VideoCommon/BPStructs.cpp index dd23b94da6..1ec097fe6e 100644 --- a/Source/Core/VideoCommon/BPStructs.cpp +++ b/Source/Core/VideoCommon/BPStructs.cpp @@ -275,13 +275,12 @@ static void BPWritten(const BPCmd& bp) { // bpmem.zcontrol.pixel_format to PixelFormat::Z24 is when the game wants to copy from ZBuffer // (Zbuffer uses 24-bit Format) - static constexpr CopyFilterCoefficients::Values filter_coefficients = { - {0, 0, 21, 22, 21, 0, 0}}; bool is_depth_copy = bpmem.zcontrol.pixel_format == PixelFormat::Z24; g_texture_cache->CopyRenderTargetToTexture( destAddr, PE_copy.tp_realFormat(), copy_width, copy_height, destStride, is_depth_copy, srcRect, PE_copy.intensity_fmt, PE_copy.half_scale, 1.0f, 1.0f, - bpmem.triggerEFBCopy.clamp_top, bpmem.triggerEFBCopy.clamp_bottom, filter_coefficients); + bpmem.triggerEFBCopy.clamp_top, bpmem.triggerEFBCopy.clamp_bottom, + bpmem.copyfilter.GetCoefficients()); } else {