OGL: Support subgroup reduction operations via GL_NV_shader_thread_shuffle

This commit is contained in:
Stenzek
2019-03-22 20:39:11 +10:00
parent 95c7b5c635
commit 86da282570
3 changed files with 31 additions and 2 deletions

View File

@ -70,6 +70,7 @@ struct VideoConfig
bool bSupportsBitfield;
bool bSupportsTextureSubImage;
EsFbFetchType SupportedFramebufferFetch;
bool bSupportsShaderThreadShuffleNV;
const char* gl_vendor;
const char* gl_renderer;