mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names).
This also gets rid of some more typecasts in some cases.
This commit is contained in:
@ -323,8 +323,8 @@ Renderer::Renderer()
|
||||
return; // TODO: fail
|
||||
|
||||
// Decide frambuffer size
|
||||
s_backbuffer_width = (int)GLInterface->GetBackBufferWidth();
|
||||
s_backbuffer_height = (int)GLInterface->GetBackBufferHeight();
|
||||
s_backbuffer_width = GLInterface->GetBackBufferWidth();
|
||||
s_backbuffer_height = GLInterface->GetBackBufferHeight();
|
||||
|
||||
// Handle VSync on/off
|
||||
#ifdef __APPLE__
|
||||
@ -1047,7 +1047,7 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
|
||||
// Textured triangles are necessary because of post-processing shaders
|
||||
|
||||
// Disable all other stages
|
||||
for (int i = 1; i < 8; ++i)
|
||||
for (unsigned int i = 1; i < 8; ++i)
|
||||
OGL::TextureCache::DisableStage(i);
|
||||
|
||||
// Update GLViewPort
|
||||
|
Reference in New Issue
Block a user