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https://github.com/dolphin-emu/dolphin.git
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NOWX compilation fixes for debug
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1851 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -15,6 +15,8 @@
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include <iostream>
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#include "Globals.h"
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#if defined(HAVE_WX) && HAVE_WX
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#include "Logging/Console.h" // for startConsoleWin, wprintf, GetConsoleHwnd
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@ -214,11 +216,11 @@ void DSP_Initialize(DSPInitialize _dspInitialize)
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gpName = g_dspInitialize.pName(); // save the game name globally
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for (int i = 0; i < gpName.length(); ++i) // and fix it
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{
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wprintf("%c", gpName[i]);
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wprintf(L"%c", gpName[i]);
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std::cout << gpName[i];
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if (gpName[i] == ':') gpName[i] = ' ';
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}
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wprintf("\n");
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wprintf(L"\n");
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#endif
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CDSPHandler::CreateInstance();
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