PixelShaderGen: Don't disable depth texture emulation if z writing is disabled (this is what VideoSoftware is doing).

This commit is contained in:
NeoBrainX
2013-01-08 16:01:15 +01:00
parent e979b2d4a2
commit 876eee5e60
5 changed files with 12 additions and 13 deletions

View File

@ -24,7 +24,7 @@
// Increment this every time you change shader generation code.
enum
{
LINEAR_DISKCACHE_VER = 6975
LINEAR_DISKCACHE_VER = 6977
};
// On disk format: