mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
Keep track of GameTDB ID separately from game ID
The difference between Dolphin's game IDs and GameTDB's game IDs is that GameTDB uses four characters for non-disc titles, whereas Dolphin uses six characters for all titles. This fixes: - TitleDatabase considering Datel discs to be NHL Hitz 2002 - Gecko code downloading not working for discs with IDs starting with P - Cover downloading mixing up discs with channels (e.g. Mario Kart Wii and Mario Kart Channel) and making extra HTTP requests. (Android was actually doing a better job at this than DolphinQt!)
This commit is contained in:
@ -34,6 +34,7 @@ public:
|
||||
const Partition& partition = PARTITION_NONE) const override;
|
||||
const FileSystem* GetFileSystem(const Partition& partition = PARTITION_NONE) const override;
|
||||
std::string GetGameID(const Partition& partition = PARTITION_NONE) const override;
|
||||
std::string GetGameTDBID(const Partition& partition = PARTITION_NONE) const override;
|
||||
std::string GetMakerID(const Partition& partition = PARTITION_NONE) const override;
|
||||
std::optional<u16> GetRevision(const Partition& partition = PARTITION_NONE) const override;
|
||||
std::string GetInternalName(const Partition& partition = PARTITION_NONE) const override;
|
||||
|
Reference in New Issue
Block a user