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VideoBackends: Restore the framebuffer as part of the API state
It's not often we switch out to draw to the EFB anyway.
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@ -131,8 +131,6 @@ void PSTextureEncoder::Encode(u8* dst, const EFBCopyParams& params, u32 native_w
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}
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}
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// Restore API
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FramebufferManager::BindEFBRenderTarget();
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g_renderer->RestoreAPIState();
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}
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