mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 22:00:39 -06:00
Make zfreeze use screenspace coordinates independant of IR.
OpenGL requires the y coordinates to be flipped. Also refactored PixelGen code to remove duplicate code.
This commit is contained in:
@ -36,6 +36,7 @@ public:
|
||||
static void SetTexDims(int texmapid, u32 width, u32 height, u32 wraps, u32 wrapt);
|
||||
static void SetZTextureBias();
|
||||
static void SetViewportChanged();
|
||||
static void SetEfbScaleChanged();
|
||||
static void SetZSlope(float dfdx, float dfdy, float f0);
|
||||
static void SetIndMatrixChanged(int matrixidx);
|
||||
static void SetTevKSelChanged(int id);
|
||||
@ -51,6 +52,7 @@ public:
|
||||
|
||||
static bool s_bFogRangeAdjustChanged;
|
||||
static bool s_bViewPortChanged;
|
||||
static bool s_bEFBScaleChanged;
|
||||
|
||||
// These colors aren't available from global BP state,
|
||||
// hence we keep a copy of them around.
|
||||
|
Reference in New Issue
Block a user