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https://github.com/dolphin-emu/dolphin.git
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Minor code formatting:
First step to bring a level of consistency between the video plug-ins - variable names, spacing, function names, function order, comments, file names. This will help us identify common code for VideoMerge. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6235 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -145,14 +145,6 @@ void OSDMenu(WPARAM wParam)
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case '3':
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OSDChoice = 1;
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// Toggle native resolution
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/*
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if (!(g_Config.bNativeResolution || g_Config.b2xResolution))
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g_Config.bNativeResolution = true;
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else if (g_Config.bNativeResolution && Renderer::AllowCustom())
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{ g_Config.bNativeResolution = false; if (Renderer::Allow2x()) {g_Config.b2xResolution = true;} }
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else if (Renderer::AllowCustom())
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g_Config.b2xResolution = false;
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*/
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OSDInternalW = D3D::GetBackBufferWidth();
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OSDInternalH = D3D::GetBackBufferHeight();
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break;
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@ -224,6 +216,7 @@ HWND Create(HWND hParent, HINSTANCE hInstance, const TCHAR *title)
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// TODO:
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// 1. Remove redundant window manipulation,
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// 2. Make DX9 in fullscreen can be overlapped by other dialogs
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// 3. Request window sizes which actually make the client area map to a common resolution
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HWND Ret;
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int x=0, y=0, width=640, height=480;
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g_VideoInitialize.pRequestWindowSize(x, y, width, height);
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