-Fixed some various coding standard issues from previous commit.

This commit is contained in:
Ironthighs
2016-07-21 19:24:38 -05:00
parent 3dfeea01da
commit 89b5bc9ee5
4 changed files with 32 additions and 19 deletions

View File

@ -11,8 +11,8 @@ android {
abortOnError false
//Uncomment disable lines for test builds...
//disable 'MissingTranslation'
//disable 'ExtraTranslation'
disable 'MissingTranslation'
disable 'ExtraTranslation'
}
defaultConfig {

View File

@ -102,11 +102,14 @@ public final class EmulationFragment extends Fragment implements SurfaceHolder.C
}
@Override
public void onViewCreated(View view, Bundle savedInstanceState) {
public void onViewCreated(View view, Bundle savedInstanceState)
{
Button doneButton = (Button) view.findViewById(R.id.done_control_config);
doneButton.setOnClickListener(new View.OnClickListener() {
doneButton.setOnClickListener(new View.OnClickListener()
{
@Override
public void onClick(View v) {
public void onClick(View v)
{
stopConfiguringControls();
}
});
@ -242,12 +245,14 @@ public final class EmulationFragment extends Fragment implements SurfaceHolder.C
mInputOverlay.setIsInEditMode(true);
}
public void stopConfiguringControls() {
public void stopConfiguringControls()
{
getView().findViewById(R.id.done_control_config).setVisibility(View.GONE);
mInputOverlay.setIsInEditMode(false);
}
public boolean isConfiguringControls() {
public boolean isConfiguringControls()
{
return mInputOverlay.isInEditMode();
}
}

View File

@ -115,7 +115,8 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
@Override
public boolean onTouch(View v, MotionEvent event)
{
if(isInEditMode()) {
if (isInEditMode())
{
return onTouchWhileEditing(v, event);
}
@ -131,13 +132,17 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
case MotionEvent.ACTION_MOVE:
// If a pointer enters the bounds of a button, press that button.
if (button.getBounds().contains((int)event.getX(pointerIndex), (int)event.getY(pointerIndex)))
{
NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, button.getId(), ButtonState.PRESSED);
}
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_POINTER_UP:
// If a pointer ends, release the button it was pressing.
if (button.getBounds().contains((int)event.getX(pointerIndex), (int)event.getY(pointerIndex)))
{
NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, button.getId(), ButtonState.RELEASED);
}
break;
}
}
@ -150,8 +155,10 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
float[] axises = joystick.getAxisValues();
for (int i = 0; i < 4; i++)
{
NativeLibrary.onGamePadMoveEvent(NativeLibrary.TouchScreenDevice, axisIDs[i], axises[i]);
}
}
return true;
}
@ -393,7 +400,8 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
mIsInEditMode = isInEditMode;
}
public boolean isInEditMode() {
public boolean isInEditMode()
{
return mIsInEditMode;
}