Made the OpenGL iLog setting changeable from the debugging window

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1232 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson
2008-11-21 01:28:00 +00:00
parent f5a92e2e9e
commit 8a77ca8189
22 changed files with 642 additions and 474 deletions

View File

@ -369,7 +369,7 @@ void BPWritten(int addr, int changes, int newval)
if (changes) {
VertexManager::Flush();
((u32*)&bpmem)[addr] = newval;
#ifdef _DEBUG
#if defined(_DEBUG) || defined(DEBUGFAST)
const char* pzop[] = {"DISABLE", "ADD", "REPLACE", "?"};
const char* pztype[] = {"Z8", "Z16", "Z24", "?"};
PRIM_LOG("ztex op=%s, type=%s\n", pzop[bpmem.ztex2.op], pztype[bpmem.ztex2.type]);