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Made the OpenGL iLog setting changeable from the debugging window
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1232 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -49,7 +49,7 @@ void OpenConsole()
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// set width and height
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csize.X = 155; // this fits on 1280 pixels TODO: make it adjustable from the wx debugging window
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csize.Y = 1024;
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csize.Y = 300; // 300 rows
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SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), csize);
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// make the internal buffer match the width we set
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