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Made the OpenGL iLog setting changeable from the debugging window
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1232 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -47,7 +47,6 @@
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// -------------
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extern int nFiles;
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float ratioFactor; // a global to get the ratio factor from MixAdd
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int gUpdFreq = 5;
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int gPreset = 0;
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u32 gLastBlock;
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extern bool gSSBM;
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@ -159,7 +158,7 @@ void Logging(int a)
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if(a == 0) j++;
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//if(l == pow((double)2,32)) l=0; // reset l
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//l++;
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if (gUpdFreq > 0 && j > (30/gUpdFreq))
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if (m_frame->gUpdFreq > 0 && j > (30 / m_frame->gUpdFreq))
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{
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