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OGL: Use GL_OES_texture_storage_multisample_2d_array when supported
See https://bugs.dolphin-emu.org/issues/13198
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@ -333,6 +333,7 @@ bool PopulateConfig(GLContext* m_main_gl_context)
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g_ogl_config.bSupportsDebug =
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GLExtensions::Supports("GL_KHR_debug") || GLExtensions::Supports("GL_ARB_debug_output");
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g_ogl_config.bSupportsTextureStorage = GLExtensions::Supports("GL_ARB_texture_storage");
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g_ogl_config.SupportedMultisampleTexStorage = MultisampleTexStorageType::TexStorageNone;
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g_ogl_config.bSupportsImageLoadStore = GLExtensions::Supports("GL_ARB_shader_image_load_store");
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g_ogl_config.bSupportsConservativeDepth = GLExtensions::Supports("GL_ARB_conservative_depth");
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g_ogl_config.bSupportsAniso = GLExtensions::Supports("GL_EXT_texture_filter_anisotropic");
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@ -412,6 +413,8 @@ bool PopulateConfig(GLContext* m_main_gl_context)
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g_Config.backend_info.bSupportsFragmentStoresAndAtomics = true;
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g_ogl_config.bSupportsMSAA = true;
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g_ogl_config.bSupportsTextureStorage = true;
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if (GLExtensions::Supports("GL_OES_texture_storage_multisample_2d_array"))
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g_ogl_config.SupportedMultisampleTexStorage = MultisampleTexStorageType::TexStorageOes;
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g_Config.backend_info.bSupportsBitfield = true;
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g_Config.backend_info.bSupportsDynamicSamplerIndexing = g_ogl_config.bSupportsAEP;
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}
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@ -433,6 +436,7 @@ bool PopulateConfig(GLContext* m_main_gl_context)
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g_ogl_config.bSupportsDebug = true;
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g_ogl_config.bSupportsMSAA = true;
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g_ogl_config.bSupportsTextureStorage = true;
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g_ogl_config.SupportedMultisampleTexStorage = MultisampleTexStorageType::TexStorageCore;
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g_Config.backend_info.bSupportsBitfield = true;
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g_Config.backend_info.bSupportsDynamicSamplerIndexing = true;
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g_Config.backend_info.bSupportsSettingObjectNames = true;
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@ -440,6 +444,9 @@ bool PopulateConfig(GLContext* m_main_gl_context)
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}
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else
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{
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if (GLExtensions::Supports("GL_ARB_texture_storage_multisample"))
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g_ogl_config.SupportedMultisampleTexStorage = MultisampleTexStorageType::TexStorageCore;
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if (GLExtensions::Version() < 300)
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{
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PanicAlertFmtT("GPU: OGL ERROR: Need at least GLSL 1.30\n"
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@ -486,6 +493,7 @@ bool PopulateConfig(GLContext* m_main_gl_context)
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g_ogl_config.eSupportedGLSLVersion = Glsl430;
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}
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g_ogl_config.bSupportsTextureStorage = true;
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g_ogl_config.SupportedMultisampleTexStorage = MultisampleTexStorageType::TexStorageCore;
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g_ogl_config.bSupportsImageLoadStore = true;
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g_Config.backend_info.bSupportsSSAA = true;
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g_Config.backend_info.bSupportsSettingObjectNames = true;
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