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OGL: Use GL_OES_texture_storage_multisample_2d_array when supported
See https://bugs.dolphin-emu.org/issues/13198
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@ -45,6 +45,13 @@ enum class EsFbFetchType
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FbFetchArm,
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};
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enum class MultisampleTexStorageType
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{
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TexStorageNone,
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TexStorageCore,
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TexStorageOes,
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};
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// ogl-only config, so not in VideoConfig.h
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struct VideoConfig
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{
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@ -62,6 +69,7 @@ struct VideoConfig
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EsPointSizeType SupportedESPointSize;
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EsTexbufType SupportedESTextureBuffer;
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bool bSupportsTextureStorage;
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MultisampleTexStorageType SupportedMultisampleTexStorage;
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bool bSupportsConservativeDepth;
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bool bSupportsImageLoadStore;
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bool bSupportsAniso;
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