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UnitTests: make it possible to build tests for code that has global dependencies
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34
Source/UnitTests/TestUtils/StubHost.cpp
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34
Source/UnitTests/TestUtils/StubHost.cpp
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// Copyright 2014 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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// Stub implementation of the Host_* callbacks for tests. These implementations
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// do nothing except return default values when required.
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#include <string>
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#include "Core/Host.h"
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#include "VideoBackends/OGL/GLInterfaceBase.h"
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void Host_NotifyMapLoaded() {}
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void Host_RefreshDSPDebuggerWindow() {}
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void Host_ShowJitResults(unsigned int) {}
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void Host_Message(int) {}
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void* Host_GetRenderHandle() { return nullptr; }
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void* Host_GetInstance() { return nullptr; }
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void Host_UpdateTitle(const std::string&) {}
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void Host_UpdateLogDisplay() {}
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void Host_UpdateDisasmDialog() {}
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void Host_UpdateMainFrame() {}
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void Host_UpdateBreakPointView() {}
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void Host_GetRenderWindowSize(int&, int&, int&, int&) {}
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void Host_RequestRenderWindowSize(int, int) {}
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void Host_SetStartupDebuggingParameters() {}
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bool Host_UIHasFocus() { return false; }
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bool Host_RendererHasFocus() { return false; }
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void Host_ConnectWiimote(int, bool) {}
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void Host_UpdateStatusBar(const std::string&, int) {}
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void Host_SysMessage(const char*, ...) {}
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void Host_SetWiiMoteConnectionState(int) {}
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void Host_ShowVideoConfig(void*, const std::string&, const std::string&) {}
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cInterfaceBase* HostGL_CreateGLInterface() { return nullptr; }
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