Remove PluginSpecs.h. Merge the few needed enums from that file into Common.h for now. I am up for suggestions on a better place for those.

Fix frame dumping on linux.
Make sure that on screen messages get cleared between games.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7039 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2011-02-02 04:40:27 +00:00
parent ebc8f02885
commit 8b309e26dc
51 changed files with 221 additions and 249 deletions

View File

@ -217,11 +217,11 @@ void BPWritten(const BPCmd& bp)
}
break;
case BPMEM_PE_TOKEN_ID: // Pixel Engine Token ID
PixelEngine::SetToken(static_cast<u16>(bp.newvalue & 0xFFFF), FALSE);
PixelEngine::SetToken(static_cast<u16>(bp.newvalue & 0xFFFF), false);
DEBUG_LOG(VIDEO, "SetPEToken 0x%04x", (bp.newvalue & 0xFFFF));
break;
case BPMEM_PE_TOKEN_INT_ID: // Pixel Engine Interrupt Token ID
PixelEngine::SetToken(static_cast<u16>(bp.newvalue & 0xFFFF), TRUE);
PixelEngine::SetToken(static_cast<u16>(bp.newvalue & 0xFFFF), true);
DEBUG_LOG(VIDEO, "SetPEToken + INT 0x%04x", (bp.newvalue & 0xFFFF));
break;
// ------------------------