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Remove PluginSpecs.h. Merge the few needed enums from that file into Common.h for now. I am up for suggestions on a better place for those.
Fix frame dumping on linux. Make sure that on screen messages get cleared between games. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7039 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -217,11 +217,11 @@ void BPWritten(const BPCmd& bp)
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}
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break;
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case BPMEM_PE_TOKEN_ID: // Pixel Engine Token ID
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PixelEngine::SetToken(static_cast<u16>(bp.newvalue & 0xFFFF), FALSE);
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PixelEngine::SetToken(static_cast<u16>(bp.newvalue & 0xFFFF), false);
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DEBUG_LOG(VIDEO, "SetPEToken 0x%04x", (bp.newvalue & 0xFFFF));
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break;
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case BPMEM_PE_TOKEN_INT_ID: // Pixel Engine Interrupt Token ID
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PixelEngine::SetToken(static_cast<u16>(bp.newvalue & 0xFFFF), TRUE);
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PixelEngine::SetToken(static_cast<u16>(bp.newvalue & 0xFFFF), true);
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DEBUG_LOG(VIDEO, "SetPEToken + INT 0x%04x", (bp.newvalue & 0xFFFF));
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break;
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// ------------------------
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