Remove PluginSpecs.h. Merge the few needed enums from that file into Common.h for now. I am up for suggestions on a better place for those.

Fix frame dumping on linux.
Make sure that on screen messages get cleared between games.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7039 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2011-02-02 04:40:27 +00:00
parent ebc8f02885
commit 8b309e26dc
51 changed files with 221 additions and 249 deletions

View File

@ -44,7 +44,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/Core/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include;..\..\..\Externals\CLRun\include"
AdditionalIncludeDirectories="../../Core/Common/Src;../../Core/Core/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include;..\..\..\Externals\CLRun\include"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;_WIN32;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
MinimalRebuild="false"
BasicRuntimeChecks="3"
@ -112,7 +112,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/Core/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include;..\..\..\Externals\CLRun\include"
AdditionalIncludeDirectories="../../Core/Common/Src;../../Core/Core/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include;..\..\..\Externals\CLRun\include"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;_WIN32;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
MinimalRebuild="false"
BasicRuntimeChecks="3"
@ -181,7 +181,7 @@
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/Core/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include;..\..\..\Externals\CLRun\include"
AdditionalIncludeDirectories="../../Core/Common/Src;../../Core/Core/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include;..\..\..\Externals\CLRun\include"
PreprocessorDefinitions="WIN32;_WINDOWS;_USRDLL;_WIN32;PLUGIN_VIDEOSOFTWARE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
@ -249,7 +249,7 @@
AdditionalOptions="/MP"
Optimization="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/Core/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include;..\..\..\Externals\CLRun\include"
AdditionalIncludeDirectories="../../Core/Common/Src;../../Core/Core/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include;..\..\..\Externals\CLRun\include"
PreprocessorDefinitions="WIN32;_WINDOWS;_USRDLL;_WIN32;PLUGIN_VIDEOSOFTWARE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"

View File

@ -92,7 +92,7 @@
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\..\Externals\GLew\include;..\..\..\Externals\wxWidgets\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\Core\VideoCommon\Src;..\..\..\Externals\GLew\include;..\..\..\Externals\wxWidgets\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@ -109,7 +109,7 @@
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\..\Externals\GLew\include;..\..\..\Externals\wxWidgets\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\Core\VideoCommon\Src;..\..\..\Externals\GLew\include;..\..\..\Externals\wxWidgets\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@ -128,7 +128,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\GLew\include;..\..\..\Externals\wxWidgets\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\GLew\include;..\..\..\Externals\wxWidgets\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@ -150,7 +150,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\GLew\include;..\..\..\Externals\wxWidgets\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\GLew\include;..\..\..\Externals\wxWidgets\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@ -254,4 +254,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@ -14,7 +14,7 @@ class VideoBackend : public VideoBackendLLE
std::string GetName();
void EmuStateChange(PLUGIN_EMUSTATE newState);
void EmuStateChange(EMUSTATE_CHANGE newState);
void DoState(PointerWrap &p);

View File

@ -83,7 +83,7 @@ void VideoBackend::DoState(PointerWrap&)
}
void VideoBackend::EmuStateChange(PLUGIN_EMUSTATE newState)
void VideoBackend::EmuStateChange(EMUSTATE_CHANGE newState)
{
}