Qt/GameList: Implement "Filesystem" tab

This commit is contained in:
spycrab
2017-08-25 20:32:37 +02:00
parent 2630fa0ce9
commit 8b346b7058
2 changed files with 327 additions and 1 deletions

View File

@ -5,9 +5,21 @@
#pragma once
#include <QDialog>
#include <memory>
#include "DiscIO/Volume.h"
#include "DolphinQt2/GameList/GameFile.h"
class QStandardItem;
class QStandardItemModel;
class QTreeView;
namespace DiscIO
{
class FileInfo;
struct Partition;
};
class FilesystemWidget final : public QWidget
{
Q_OBJECT
@ -15,5 +27,24 @@ public:
explicit FilesystemWidget(const GameFile& game);
private:
void CreateWidgets();
void ConnectWidgets();
void PopulateView();
void PopulateDirectory(int partition_id, QStandardItem* root, const DiscIO::FileInfo& directory);
void ShowContextMenu(const QPoint&);
void ExtractPartition(const DiscIO::Partition& partition, const QString& out);
void ExtractDirectory(const DiscIO::Partition& partition, const QString path, const QString& out);
void ExtractFile(const DiscIO::Partition& pratition, const QString& path, const QString& out);
void ExtractSystemData(const DiscIO::Partition& partition, const QString& out);
void CheckIntegrity(const DiscIO::Partition& partition);
DiscIO::Partition GetPartitionFromID(int id);
QStandardItemModel* m_tree_model;
QTreeView* m_tree_view;
GameFile m_game;
std::unique_ptr<DiscIO::Volume> m_volume;
};