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D3D: some changes about debugger, not useful for anyone else, and should not affact anything. So not very interesting, just get ready to do some debugging.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4297 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -109,7 +109,7 @@ bool PixelShaderCache::SetShader(bool dstAlpha)
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last_entry = &entry;
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DEBUGGER_PAUSE_COUNT_N(NEXT_PIXEL_SHADER_CHANGE);
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DEBUGGER_PAUSE_AT(NEXT_PIXEL_SHADER_CHANGE,true);
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if (entry.shader)
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{
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