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D3D: some changes about debugger, not useful for anyone else, and should not affact anything. So not very interesting, just get ready to do some debugging.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4297 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -307,7 +307,7 @@ void Flush()
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shader_fail:
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collection = C_NOTHING;
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VertexManager::s_pCurBufferPointer = fakeVBuffer;
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DEBUGGER_PAUSE_COUNT_N(NEXT_FLUSH);
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DEBUGGER_PAUSE_AT(NEXT_FLUSH,true);
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}
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//DX9DEBUGGER_PAUSE_IF(NEXT_FLUSH);
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}
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