Don't store Render window size when the window is minimized (Fixes Issue 2940)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6286 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
j4ck.fr0st
2010-10-17 12:42:04 +00:00
parent f444dd551b
commit 8b49d5ccca
2 changed files with 6 additions and 5 deletions

View File

@ -579,7 +579,7 @@ void CFrame::OnMove(wxMoveEvent& event)
event.Skip();
if (!IsMaximized() &&
!(SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain && RendererIsFullscreen()))
!(SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain && RendererIsFullscreen()))
{
SConfig::GetInstance().m_LocalCoreStartupParameter.iPosX = GetPosition().x;
SConfig::GetInstance().m_LocalCoreStartupParameter.iPosY = GetPosition().y;
@ -589,8 +589,9 @@ void CFrame::OnMove(wxMoveEvent& event)
void CFrame::OnResize(wxSizeEvent& event)
{
event.Skip();
if (!IsMaximized() &&
!(SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain && RendererIsFullscreen()))
!(SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain && RendererIsFullscreen()))
{
SConfig::GetInstance().m_LocalCoreStartupParameter.iWidth = GetSize().GetWidth();
SConfig::GetInstance().m_LocalCoreStartupParameter.iHeight = GetSize().GetHeight();