Merge Core/Config/Config.h into Common/Config/Config.h

Allows code in Common to take advantage of the layered config logic.
This commit is contained in:
Michael Maltese
2017-07-09 16:17:36 -07:00
parent dcb4386008
commit 8b54ac225b
18 changed files with 117 additions and 151 deletions

View File

@ -15,6 +15,24 @@
namespace Config
{
struct ConfigLocation
{
System system;
std::string section;
std::string key;
bool operator==(const ConfigLocation& other) const;
bool operator!=(const ConfigLocation& other) const;
bool operator<(const ConfigLocation& other) const;
};
template <typename T>
struct ConfigInfo
{
ConfigLocation location;
T default_value;
};
using Layers = std::map<LayerType, std::unique_ptr<Layer>>;
using ConfigChangedCallback = std::function<void()>;
@ -45,4 +63,60 @@ void ClearCurrentRunLayer();
const std::string& GetSystemName(System system);
System GetSystemFromName(const std::string& system);
const std::string& GetLayerName(LayerType layer);
LayerType GetActiveLayerForConfig(const ConfigLocation&);
template <typename T>
T Get(LayerType layer, const ConfigInfo<T>& info)
{
return GetLayer(layer)
->GetOrCreateSection(info.location.system, info.location.section)
->template Get<T>(info.location.key, info.default_value);
}
template <typename T>
T Get(const ConfigInfo<T>& info)
{
return Get(LayerType::Meta, info);
}
template <typename T>
T GetBase(const ConfigInfo<T>& info)
{
return Get(LayerType::Base, info);
}
template <typename T>
LayerType GetActiveLayerForConfig(const ConfigInfo<T>& info)
{
return GetActiveLayerForConfig(info.location);
}
template <typename T>
void Set(LayerType layer, const ConfigInfo<T>& info, const T& value)
{
GetLayer(layer)
->GetOrCreateSection(info.location.system, info.location.section)
->Set(info.location.key, value);
}
template <typename T>
void SetBase(const ConfigInfo<T>& info, const T& value)
{
Set<T>(LayerType::Base, info, value);
}
template <typename T>
void SetCurrent(const ConfigInfo<T>& info, const T& value)
{
Set<T>(LayerType::CurrentRun, info, value);
}
template <typename T>
void SetBaseOrCurrent(const ConfigInfo<T>& info, const T& value)
{
if (GetActiveLayerForConfig(info) == LayerType::Base)
Set<T>(LayerType::Base, info, value);
else
Set<T>(LayerType::CurrentRun, info, value);
}
}