Revert "Fix performance issues on certain legacy graphics hardware that isn't capable of copying an integer."

This reverts commit 380f22ca0e.

Yeah, reverting a revert.
This commit is contained in:
degasus
2013-02-26 08:57:35 +01:00
parent 380f22ca0e
commit 8b7141d3de
2 changed files with 2 additions and 6 deletions

View File

@ -100,7 +100,7 @@ void GLVertexFormat::Initialize(const PortableVertexDeclaration &_vtx_decl)
if (vtx_decl.posmtx_offset != -1) {
glEnableVertexAttribArray(SHADER_POSMTX_ATTRIB);
glVertexAttribPointer(SHADER_POSMTX_ATTRIB, 4, GL_UNSIGNED_BYTE, GL_FALSE, vtx_decl.stride, (u8*)NULL + vtx_decl.posmtx_offset);
glVertexAttribIPointer(SHADER_POSMTX_ATTRIB, 4, GL_UNSIGNED_BYTE, vtx_decl.stride, (u8*)NULL + vtx_decl.posmtx_offset);
}
vm->m_last_vao = VAO;