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Accurate region detection for NAND titles
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@ -40,13 +40,13 @@ enum class Country
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NumberOfCountries
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};
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// Regions 0 - 2 and 4 match Nintendo's GameCube/Wii region numbering.
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// This numbering matches Nintendo's GameCube/Wii region numbering.
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enum class Region
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{
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NTSC_J = 0, // Japan and Taiwan (and South Korea for GameCube only)
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NTSC_U = 1, // Mainly North America
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PAL = 2, // Mainly Europe and Oceania
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Unknown = 3, // 3 seems to be unused? Anyway, we need an Unknown entry. Let's put it here
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Unknown = 3, // Nintendo uses this to mean region free, but we also use it for unknown regions
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NTSC_K = 4 // South Korea (Wii only)
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};
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@ -62,8 +62,8 @@ enum class Language
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Spanish = 4,
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Italian = 5,
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Dutch = 6,
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SimplifiedChinese = 7,
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TraditionalChinese = 8,
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SimplifiedChinese = 7, // Not selectable on any unmodded retail Wii
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TraditionalChinese = 8, // Not selectable on any unmodded retail Wii
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Korean = 9,
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Unknown
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};
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