mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-24 14:49:42 -06:00
Enables usage of GLSL textureSize on Qualcomm v66.
Qualcomm's v66 drivers have a working textureSize() function now. Enable usage of it.
This commit is contained in:
@ -135,7 +135,7 @@ namespace DriverDetails
|
||||
// Bug: GLSL ES 3.0 textureSize causes abort
|
||||
// Affected devices: Adreno a3xx
|
||||
// Started Version: -1 (Noticed in v53)
|
||||
// Ended Version: -1
|
||||
// Ended Version: 66
|
||||
// If a shader includes a textureSize function call then the shader compiler will call abort()
|
||||
BUG_BROKENTEXTURESIZE,
|
||||
// Bug: ARB_buffer_storage doesn't work with ARRAY_BUFFER type streams
|
||||
|
Reference in New Issue
Block a user